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	<title>Dark-Developments</title>
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	<link>http://dark-dev.com</link>
	<description></description>
	<pubDate>Sun, 22 Jun 2008 03:21:57 +0000</pubDate>
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			<item>
		<title>The Legend of Zelda 6 Swords</title>
		<link>http://dark-dev.com/games/the-legend-of-zelda-6-swords.html</link>
		<comments>http://dark-dev.com/games/the-legend-of-zelda-6-swords.html#comments</comments>
		<pubDate>Mon, 02 Jun 2008 08:08:44 +0000</pubDate>
		<dc:creator>Ali</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<category><![CDATA[Zelda Games]]></category>

		<guid isPermaLink="false">http://dark-dev.com/?p=24</guid>
		<description><![CDATA[Here is a mini zelda flash game made by Akim

]]></description>
			<content:encoded><![CDATA[<p>Here is a mini zelda flash game made by Akim</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="470" height="370" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="transparent" /><param name="src" value="http://dark-dev.com/~flash/zelda6sword.swf" /><embed type="application/x-shockwave-flash" width="470" height="370" src="http://dark-dev.com/~flash/zelda6sword.swf" wmode="transparent"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://dark-dev.com/games/the-legend-of-zelda-6-swords.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Zelda Ocarina of Time 2D - Gamemaker Packages</title>
		<link>http://dark-dev.com/zelda/zelda-ocarina-of-time-2d.html</link>
		<comments>http://dark-dev.com/zelda/zelda-ocarina-of-time-2d.html#comments</comments>
		<pubDate>Sun, 01 Jun 2008 23:53:39 +0000</pubDate>
		<dc:creator>Ali</dc:creator>
		
		<category><![CDATA[Zelda Games]]></category>

		<category><![CDATA[2d]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[gamemaker]]></category>

		<category><![CDATA[legend]]></category>

		<category><![CDATA[maker]]></category>

		<category><![CDATA[ocarina]]></category>

		<category><![CDATA[of]]></category>

		<category><![CDATA[the]]></category>

		<category><![CDATA[time]]></category>

		<category><![CDATA[tutorial]]></category>

		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://dark-dev.com/?p=17</guid>
		<description><![CDATA[Okay so here is a bunch of Gamemaker Tutorials made by TRM (TheRealMethesulah), they are free to distribute just DO NOT take credit for them. They are all Gamemaker 7 tutorials, gamemaker 7 can be downloaded here

Download Text Box Engine GM7

Download Registration Menu Engine GM7

Download Heart Container Engine GM7
All tutorials/engines in this post created by [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">Okay so here is a bunch of Gamemaker Tutorials made by TRM (TheRealMethesulah), they are free to distribute just DO NOT take credit for them. They are all Gamemaker 7 tutorials, gamemaker 7 can be downloaded <a href="http://yoyogames.com" target="_blank">here</a></p>
<p style="text-align: center;"><a href="http://dark-dev.com/wp-content/uploads/2008/06/testtext.gif"><img class="alignnone size-medium wp-image-20" title="testtext" src="http://dark-dev.com/wp-content/uploads/2008/06/testtext.gif" border="0" alt="" width="300" height="270" /></a></p>
<p style="text-align: center;"><a href="http://dark-dev.com/wp-content/uploads/2008/06/texttestdark-devcom.zip" target="_blank">Download Text Box Engine GM7</a></p>
<p style="text-align: center;"><a href="http://dark-dev.com/wp-content/uploads/2008/06/regname.gif"><img class="alignnone size-medium wp-image-19" title="regname" src="http://dark-dev.com/wp-content/uploads/2008/06/regname.gif" border="0" alt="" width="300" height="270" /></a></p>
<p style="text-align: center;"><a href="http://dark-dev.com/wp-content/uploads/2008/06/regenginedark-devcom.zip">Download Registration Menu Engine GM7</a></p>
<p style="text-align: center;"><a href="http://dark-dev.com/wp-content/uploads/2008/06/heartengine.gif"><img class="alignnone size-medium wp-image-18" title="heartengine" src="http://dark-dev.com/wp-content/uploads/2008/06/heartengine.gif" border="0" alt="" width="300" height="270" /></a></p>
<p style="text-align: center;"><a href="http://dark-dev.com/wp-content/uploads/2008/06/heartenginedark-devcom.zip">Download Heart Container Engine GM7</a></p>
<p style="text-align: left;">All tutorials/engines in this post created by TheRealMethesulah, distributed by Dark-Developments. Enjoy these tutorials!</p>
]]></content:encoded>
			<wfw:commentRss>http://dark-dev.com/zelda/zelda-ocarina-of-time-2d.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Zelda - Cucco Killer</title>
		<link>http://dark-dev.com/games/zelda-cucco-killer.html</link>
		<comments>http://dark-dev.com/games/zelda-cucco-killer.html#comments</comments>
		<pubDate>Fri, 23 May 2008 06:28:24 +0000</pubDate>
		<dc:creator>Ali</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<category><![CDATA[Zelda Games]]></category>

		<guid isPermaLink="false">http://dark-dev.com/?p=16</guid>
		<description><![CDATA[Zelda Cucco Killer
Slash down as many Cucco&#8217;s as you can before time runs out and try to get the highest score you can in this fun Zelda themed mini-game!
Controls
Directional Keys - Move around
A - Slash
Esc - Exit game
Screens

Demo
http://ar31.com/spaces/files/cucco.zip
]]></description>
			<content:encoded><![CDATA[<p><strong>Zelda Cucco Killer</strong><br />
Slash down as many Cucco&#8217;s as you can before time runs out and try to get the highest score you can in this fun Zelda themed mini-game!</p>
<p><strong>Controls</strong><br />
Directional Keys - Move around<br />
A - Slash<br />
Esc - Exit game</p>
<p><strong>Screens</strong><br />
<img class="postimg" src="http://ar31.com/spaces/files/cuccoscreens.gif" alt="http://ar31.com/spaces/files/cuccoscreens.gif" /></p>
<p><strong>Demo</strong><br />
<a href="http://ar31.com/spaces/files/cucco.zip">http://ar31.com/spaces/files/cucco.zip</a></p>
]]></content:encoded>
			<wfw:commentRss>http://dark-dev.com/games/zelda-cucco-killer.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Site Update</title>
		<link>http://dark-dev.com/site/site-update.html</link>
		<comments>http://dark-dev.com/site/site-update.html#comments</comments>
		<pubDate>Sat, 03 May 2008 08:05:36 +0000</pubDate>
		<dc:creator>Ali</dc:creator>
		
		<category><![CDATA[Site]]></category>

		<guid isPermaLink="false">http://dark-dev.com/site/site-update.html</guid>
		<description><![CDATA[I have been busy lately, really busy and have not been able to do much. However I did finish a Zelda mini-game which I will upload soon and I will be sure to add some screens.
What I really want to know though is what you people want to see, wether it be fan games or [...]]]></description>
			<content:encoded><![CDATA[<p>I have been busy lately, really busy and have not been able to do much. However I did finish a Zelda mini-game which I will upload soon and I will be sure to add some screens.</p>
<p>What I really want to know though is what you people want to see, wether it be fan games or custom games. Give me your opinions and suggestions.</p>
]]></content:encoded>
			<wfw:commentRss>http://dark-dev.com/site/site-update.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Final Fantasy Versus XIII</title>
		<link>http://dark-dev.com/games/ff13-beta-screens.html</link>
		<comments>http://dark-dev.com/games/ff13-beta-screens.html#comments</comments>
		<pubDate>Sat, 12 Apr 2008 23:03:21 +0000</pubDate>
		<dc:creator>Ali</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://dark-dev.com/games/ff13-beta-screens.html</guid>
		<description><![CDATA[
I just started working on this today as I was busy with another project (which you will see on here soon). Anyways so I got a basic engine done that includes walking, and enemies. That screen on the left is the result of 30 minutes of work.The Final Fantasy 1 sprites are placeholders till I [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://dark-dev.com/wp-content/uploads/2008/04/screen.gif" alt=" " border="0" /></p>
<p>I just started working on this today as I was busy with another project (which you will see on here soon). Anyways so I got a basic engine done that includes walking, and enemies. That screen on the left is the result of 30 minutes of work.The Final Fantasy 1 sprites are placeholders till I redesign them and update the color palette. The Prince sprite will be heavily worked on as well since he is a bit plain right now.</p>
<p>As for the battle system it will be like &#8220;The Legend of Zelda&#8221; you will walk around and attack all your enemies, cast magic, etc. The only reason I have it set in my mind like that is because Final Fantasy XIII kinda gave off the feeling its battles would be much like FFXII.</p>
<p>However it will be open to change as there are updates on Versus XIII, hopefully they are soon because I don&#8217;t want to have to rewrite the whole game because the battle system changed. Anyways look foreword to more updates soon!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Commenting</title>
		<link>http://dark-dev.com/site/commenting.html</link>
		<comments>http://dark-dev.com/site/commenting.html#comments</comments>
		<pubDate>Sat, 12 Apr 2008 21:55:08 +0000</pubDate>
		<dc:creator>Ali</dc:creator>
		
		<category><![CDATA[Site]]></category>

		<guid isPermaLink="false">http://dark-dev.com/site/commenting.html</guid>
		<description><![CDATA[You can now comment posts, please share your opinions on our posts, games, blogs, etc. by commenting them. Thank you!
]]></description>
			<content:encoded><![CDATA[<p>You can now comment posts, please share your opinions on our posts, games, blogs, etc. by commenting them. Thank you!</p>
]]></content:encoded>
			<wfw:commentRss>http://dark-dev.com/site/commenting.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Ecco Online</title>
		<link>http://dark-dev.com/ecco/ecco-online.html</link>
		<comments>http://dark-dev.com/ecco/ecco-online.html#comments</comments>
		<pubDate>Mon, 07 Apr 2008 00:15:49 +0000</pubDate>
		<dc:creator>Bill James</dc:creator>
		
		<category><![CDATA[Pickle]]></category>

		<category><![CDATA[coral]]></category>

		<category><![CDATA[Dolphin]]></category>

		<category><![CDATA[fangame]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[online]]></category>

		<category><![CDATA[water]]></category>

		<guid isPermaLink="false">http://dark-dev.com/ecco/ecco-online.html</guid>
		<description><![CDATA[Ecco Attempt
Out of anger and love last year I started what was then named &#34;Ecco attempt&#34;. It was bouncy, blocky, chunky, and horrible but at least it was a drop of water in the desert of the dolphin. Ecco attempt, the name doesn&#8217;t need explaining.




The Sea Of Sorrow.
Months later and many long nights Ecco attempt [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Ecco Attempt</strong><br/><br />
Out of anger and love last year I started what was then named &quot;Ecco attempt&quot;. It was bouncy, blocky, chunky, and horrible but at least it was a drop of water in the desert of the dolphin. Ecco attempt, the name doesn&#8217;t need explaining.</p>
<p><center><br />
<img src="http://dark-dev.com/wp-content/uploads/2008/04/attempt.gif" alt=" " width="330" height="250" /><br />
</center></p>
<hr/>
<p><strong>The Sea Of Sorrow.</strong><br/><br />
Months later and many long nights Ecco attempt got an upgrade to a fully armoured and detailed world and quickly adopted the alliterative title &quot;Sea Of Sorrow&quot;. It kept the flaws it kept the blockyness but it gained so much more love from me, I grew a dependency on SOS; it was my drug. Guess what the level is called? Begins with U. Well being based off the old code wasn&#8217;t the greatest thing in the world, not the greatest thing at all so I put the gm6 file on my USB pen and started all over again; this time focusing of getting rid of the blockyness and the crap collisions. I was successful and my full rewrite paid off big time. It is from this build Ecco Online is based off, it shows.</p>
<p><center><br />
<img src="http://dark-dev.com/wp-content/uploads/2008/04/seaofsorrow.gif" alt=" " width="335" height="255"/><br />
</center></p>
<hr/>
<p><strong>Ecco: Online</strong><br/><br />
I tried all the single player thing but I&#8217;m no god, there&#8217;s no way I can predict what Appaloosa had in mind for Ecco 3. So I admitted defeat and last Monday I decided on venturing into the online world with my friend Ecco. I look forward to swimming with you in the future (I&#8217;ll be the dolphin manipulating time and space and with really cool markings on me&#8230; Yeah, the markings from DOTF). I&#8217;ll keep y&#8217;all updated via this blog and random signatures across the forums I use. Meanwhile have a look at some of the pictures of the current build.</p>
<p><center><br />
<img src="http://dark-dev.com/wp-content/uploads/2008/04/online.gif" alt=" " width="330" height="250" /><br />
</center></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Ecco Online</title>
		<link>http://dark-dev.com/ecco/intro-ecco-online.html</link>
		<comments>http://dark-dev.com/ecco/intro-ecco-online.html#comments</comments>
		<pubDate>Sun, 06 Apr 2008 22:24:51 +0000</pubDate>
		<dc:creator>Ali</dc:creator>
		
		<category><![CDATA[Pickle]]></category>

		<category><![CDATA[Dolphin]]></category>

		<category><![CDATA[fan]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[saturn]]></category>

		<category><![CDATA[sega]]></category>

		<category><![CDATA[the]]></category>

		<guid isPermaLink="false">http://dark-dev.com/ecco/intro-ecco-online.html</guid>
		<description><![CDATA[
Ecco the Dolphin is back in this awesome fan game being worked on by Pickle. It will allow you and your friends to play online and interact with each other, go through mazes and much more.
Look foreword to screens, videos, demos, and everything else here!
]]></description>
			<content:encoded><![CDATA[<p style="float: right"><img src="http://dark-dev.com/wp-content/uploads/2008/04/ecco.jpg" alt=" "/></p>
<p style="height: 200px">Ecco the Dolphin is back in this awesome fan game being worked on by Pickle. It will allow you and your friends to play online and interact with each other, go through mazes and much more.<br />
<br/>Look foreword to screens, videos, demos, and everything else here!</p>
]]></content:encoded>
			<wfw:commentRss>http://dark-dev.com/ecco/intro-ecco-online.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Final Fantasy Versus XIII</title>
		<link>http://dark-dev.com/games/finalfantasy-versus-xiii-fangame.html</link>
		<comments>http://dark-dev.com/games/finalfantasy-versus-xiii-fangame.html#comments</comments>
		<pubDate>Sat, 05 Apr 2008 03:46:02 +0000</pubDate>
		<dc:creator>Ali</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://dark-dev.com/finalfantasy-versus-xiii-fangame.html</guid>
		<description><![CDATA[

So with all the new info on Final Fantasy Versus XIII being released I have decided to make a game about it. It will be short but fun.
Currently I am working on sprites so their is not much done, as for the engine I am using placeholders.It will play like Final Fantasy XII you will [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://dark-dev.com/wp-content/uploads/2008/04/main_bg1.jpg" alt="" align="left"/></p>
<div style="height:220px;">
<p>So with all the new info on Final Fantasy Versus XIII being released I have decided to make a game about it. It will be short but fun.</p>
<p>Currently I am working on sprites so their is not much done, as for the engine I am using placeholders.It will play like Final Fantasy XII you will walk around and fight people, no battle sequences. As for the style I want to go with NES with an updates palette. I will post more info when I get anything done.</p>
</div>
]]></content:encoded>
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		</item>
		<item>
		<title>First Post</title>
		<link>http://dark-dev.com/site/first-post.html</link>
		<comments>http://dark-dev.com/site/first-post.html#comments</comments>
		<pubDate>Sat, 29 Mar 2008 08:55:21 +0000</pubDate>
		<dc:creator>Ali</dc:creator>
		
		<category><![CDATA[Site]]></category>

		<guid isPermaLink="false">http://dark-dev.com/?p=1</guid>
		<description><![CDATA[It sure took a long time but it was worth the outcome. I have almost completed the design, I am tired it is late. I am going to bed but I will update the site when I wake up.
]]></description>
			<content:encoded><![CDATA[<p>It sure took a long time but it was worth the outcome. I have almost completed the design, I am tired it is late. I am going to bed but I will update the site when I wake up.</p>
]]></content:encoded>
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